Elizabeth is a pretty cool gal until you get on her bad side.
This was rendered in 3ds Max and edited in Photoshop. I began working on this image a few weeks ago in anticipation for Burial at Sea: Episode Two. It started as a classic black and white image in which window blinds would cast shadows onto Elizabeth's face, similar to what we saw in the beginning of Episode One. At first there was no blood and she showed no emotion, but I experimented with more elaborate lighting and facial expressions eventually leading to the final product seen here. The scene consists of nine lights - three on each side acting as rim lights for color and specularity, one in front to fill in the dark shadows, another to generate shadows cast by the windows blinds, and one to create the reflection in Elizabeth's eyes. I also used a 85mm camera with heavy depth of field to really put the focus on her face. Render time was about 19 hours.
Original, un-edited image: sta.sh/0zcp7f9d0dw
Behind the scenes: sta.sh/01hv9nkyv2zfFor more Bioshock, check out my Gallery and Scraps.
Other stuff I've uploaded:
Elizabeth Femme Fatale model by GavinGoulden